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For the inaugural edition of The Haul, I thought I’d give you some quick reviews of the last two weeks’ worth of books I picked up from my local shop. Enjoy.

100 Bullets 50

100 Bullets #50 (DC/Vertigo)

After what seemed like an eternity, the latest issue of 100 Bullets finally made it to the stands. The time away that creators Brian Azzarello and Eduardo Risso spent on Batman was well worth it. We finally learn the origins of the mysterious XIII. Since Azzarello has a much bigger plan in mind, set to continue for quite some time, we unfortunately don’t learn everything, such as how current events tie in, but we get a hint as yet another activated sleeper agent is the one who recalls the tale. (4/5)

Fables 26

Fables #26 (DC/Vertigo)

The action heats up (literally) as the Wooden Soldiers storm Fabletown. The element of surprise backfires (again, literally) on the residents, and the good guys suffer considerable losses. Big by steps in for a quick save, but no one’s out of the woods (pun intended) just yet. Next issue sees the conclusion of the Battle of Fabletown. I expect more losses. (3.5/5)

Identity Crisis 1

Identity Crisis #1 (DC)

If you haven’t heard already who dies in Issue 1, I’m going to tell you, so avert your eyes if you haven’t had a chance to read the issue and don’t want it to be spoiled. The Elongated Man’s wife Sue Dibny takes the long dirtnap in a rather brutal fashion. We don’t know who did it (though it’s blamed on Dr. Light, the death scene doesn’t suggest his involvement) or why, but the hints are there as a small group of heroes secretly shoulders the blame. I didn’t give two shits about Sue Dibny before this series began, but writer Brad Meltzer (Green Arrow) handles her death brilliantly, the emotion from everyone affected pouring off the pages. The mystery surrounding those who seem to know why this happened will likely be the talk amongst comic circles in the months to come. (4.5/5)

Love Fights 10

Love Fights #10 (Oni)

Our two would-be lovebirds finally put their recent differences aside, as Jack is able to convince Nora that his cat Guthrie is indeed Future Feline, and that the little furball has a definite agenda against their relationship. We do find out that FF wasn’t acting alone, his strings being pulled by…well, that would be spoiling it. Another fabulous issue in a long line of them from writer/artist Andi Watson. (5/5)

Ex Machina 1

Ex Machina #1 (Wildstorm)

An excellent introduction to the world of Mitchell Hundred, the Mayor of New York, and closet super-hero. This issue, writer Brian K. Vaughan (Y, The Last Man) and artist Tony Harris give us a bit of background on our protagonist, from bits of his childhood, to his charismatic rise to the mayor’s chair. We also learn that, through a strange accident under the Brooklyn Bridge, Mitchell develops a “relationship” with all things mechanical. During 2000 and 2001, he spends his time as a masked crimefighter, but abandons that life in favor of politics, where he feels he can make a bigger difference. The ending suggests why he gave up being “The Great Machine”, and ties rather solemnly into recent history. I’m intrigued enough to keep this one on the pull list. My highest recommendation for a new series this week.(5/5)

Seaguy 2

Seaguy #2 (DC/Vertigo)

Hey, Grant Morrison. Not sure what you’re attempting here, but you’re losing me fast. (1.5/5)

The Ride 1

The Ride #1 (Image)

After reading the solicitation text and seeing some of the initial art, I was super-hyped about this new book from Image Comics. The concept is simple: creators are given a car – a 1968 Camaro – to work with. From there, just about anything goes. This first story, unfortunately, did very little for me. We have some cops, a weird antagonist who likes to touch herself while she shoots at people for seemingly no reason, and very little is mentioned about the car. The art by Cully Hamner and Brian Stelfreeze is stunningly beautiful, but the story left me feeling flat. I’ll give ‘em another chance or two to hook me, but the opening chapter was a bit lackluster. (2.5/5)

Challengers of the Unknown 1

Challengers of the Unknown #1 (DC)

Wow, lots of DC books this week.

Anyway, I’ve always loved Howard Chaykin. From American Flagg to The Shadow, he’s never failed to disappoint on either story or art. With Challengers, his art is right on target. Chaykin’s been around the block a time or two and hasn’t lost a step. The story, however, plods along and doesn’t give me much to go on. We’re introduced to our Challengers team, but we learn very little about each. There are snippets of other subplots going on, seemingly to eventually involve the Challengers, but it’s not clear whether the Challengers will be, well, challenging these folks or not. At the end of Issue 1, I’m confused as to what’s supposed to be happening. I’ll give Howard the benefit of doubt that he’ll rein it in and show me the goods, though. (2.5/5)

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